Howdy folks, today we’re going to talk about
Refiners, as even the Portable Refiner is a must have for anyone playing the game. Today I’ll go through all the recipes, the
pros and cons as well as some known bugs. So let’s start with the Portable Refiner itself. You can build a Portable Refiner from your
build menu with 30 Oxygen and 1 Metal Plate, the Oxygen is easily gained from Red plants
that glow and have bulbous flowers and can be found on at least, most worlds. You could also just buy the oxygen, it’s quite
cheap and sold everywhere, same for the Metal Plate, but if you need or want to make it,
it’s just 50 Ferrite Dust gained from small and medium rocks. Once you have built your portable refiner,
it can be picked up and held in your inventory for later use, to put back down simply build
it again through the menu, if you have one in your inventory, it will place that down
and not require the resources to build. At the beginning it is quite useful to devote
a slot to one, but as you go on, you will be more prepared and likely not need one often,
and as they are so cheap to build and you will often have Oxygen on you anyway, it would
likely be more preferable to just build and leave. The Portable Refiner has a single input, a
fuel and an output. The medium has 2 inputs and Large has 3, this
allows for far greater and more extensive recipes in the Medium and large. Now, before we go into it’s best uses, here
are all of the recipes I have tested, I’m pretty sure I have tested every resource on
the Portable refiner. For simplicity, we’ll group these via what
is produced, as what is produced is a far smaller list than what you can refine. First is Carbon; Oxygen can be refined to Carbon with a 1:1
ratio Whereas Condensed Carbon, Marrow Bulb, Kelp
Sac, Frost Crystal, Cactus Flesh, Fungal Mould, Gamma Root, Star Bulb and Solanium are refined
to Carbon on a 1:2 Ratio Carbon, of course, refines to Condensed Carbon
on a 2:1 ratio and Carbon Crystal refines to Condensed Carbon
on a 1:150 ratio This is a repeating pattern, as most of these
resources have 3 forms, the basic, the refined and then a rare crystal form which refines
to 150 of the refined version, with a few exceptions. Cobalt to Ionised Cobalt with a 2:1 Ratio
and back again for the opposite ratio, this is helpful as there is no loss other than
fuel. tetra-cobalt refines to Ionised Cobalt on
a 1:150 ratio. Sodium goes to Sodium Nitrate with a 2:1 Ratio,
but interestingly doesn’t go the other way, I expect this is a bug or oversight that may
be patched along with a number of other things possible with refiners like Infinite resource
loops, of which there is one for the Portable Refiner. Sodium also has a rare Crystal form called
Destabilised Sodium that has the 1:150 ratio Ferrite is a little different as it has an
extra sub-basic version, this being Ferrite Dust. Ferrite Dust refines to Pure Ferrite at a
1:1 ration, whereas Pure Ferrite continues the trend to Magnetised Ferrite on a 2:1 ratio
and Rare Metal Element refines to Pure Ferrite on a 1:150 Ratio Magnetised Ferrite can go back to Pure Ferrite
on the opposite ratio of 1:2. Ferrite is definitely something you’ll want
to refine for reasons I’ll go into shortly. Di-Hydrogen is that infinite loop I was on
about, it refines to Di-Hydrogen Jelly on a 30:1 ratio, yet refines back to Di-Hydrogen
on a 1:50 ratio. If you intend to gain financially from this,
you should consider the fuel you are using, personally, it feels a little exploity, and
I expect this along with the other infinite loops to be patched at some point. Salt refines to Chlorine on a 2:1 ratio Chloride Lattice refines to Chlorine on a
1:150 ratio. Now we’ve gone through the basics, the gases
refine in a very costly tri-loop of 3:1, so Radon refines to Nitrogen, Nitrogen Refines
to Sulphurine and Sulphurine refines to Radon, all of these refine at a ratio of 3:1, so
should be avoided unless absolutely necessary. Now for silver. The Junk resources you find on green crates,
the consoles of Abandoned Buildings and more like Residual Goop, Runaway Mould and Viscous
Fluids, refine to Silver on an awful 5:1 ratio, but at least they have a use now, though not
sure if it’s worth actually collecting it. Rusted Metal is an exception here which turns
to Ferrite Dust on a 5:1 Ratio making it even less useful to collect, but at least it makes
more sense. Alloys also refine into large amounts of resources,
such as Aronium, Herox and Dirty Bronze all turning to Silver on a 1:250 Ratio. But Lemium refines to Gold on a 1:125 ratio. The higher ups like Iridesite turns to Platinum
on a 1:500 ratio. I have not had the chance to pick up some
Geodesite, so, unfortunately, cannot confirm what that turns into. You should be warned that Magno-Gold and Grantine
are very broken at the moment and will show nothing in the output, yet allow you to refine,
it will then take your Grantine or Magno-Gold and return nothing, if you leave the Refiner
screen and go back, it will display 250 Big Ball, and any veteran players will likely
know this as a placeholder broken icon. This will render your Refiner useless and
impossible to get rid of, my freighter has one stuck there from my tests, I wish I’d
done this testing on a planet in all honesty. If we move to the Biome Specific elements
like Dioxite, Uranium, Phosphorus, Paraffinium, Ammonia & Pyrite, they all refine to Ferrite
Dust on a 1:1 ratio, this is generally not worth doing unless you really need to fuel
your terrain manipulator and you somehow find yourself on a world with no rocks. Then for the big one, Chromatic Metal, this
is required for building Warp Cells and many other things and once you figure out how to
make it, it’s all good as every system no matter what has the resource to make it. This is because it requires the Steller Resources,
these are the resources that are specific to star colour. Yellow systems have Copper, Red has Cadmium,
Green has Emeril and Blue has Indium. These all refine to Chromatic Metal at different
ratios. They all also have a rare Activated version,
this is planet-wide, so every so often, you’ll see a planet in these star type systems that
instead of say the usual Indium, will have Activated Indium, the activated variant is
worth double in units, and it refines at half the input ratio, but unfortunately it also
harvests at a terrible rate, so it is advised that you not seek activated in order to refine
to Chromatic Metal, it is far more efficient to harvest the lesser variant. Copper refines on a 2:1 ratio. with it’s Activated variant refining on a
1:1 ratio. Cadmium refines on a 1:1 ratio with the activated
variant at 1:2 Emeril refines at 2:3 ratio with activated
refining at 1:3 and Indium refines at 1:2 with it’s activated
refining at 1:4 the last is Coprite which refines to Mordite
on a 3:2 ratio Mordite no longer drops from creatures on
death, instead they drop carbon, and while Mordite can still be gathered as a secondary
resource, this could be a good method to get some if you have the coprite, I’ve yet to
dive into farming, so I cannot be certain whether Mordite can still be farmed. Out of resources, the one that cannot currently
be refined using the Portable Refiner are Sodium Nitrate, Chlorine, Silver, Gold, Platinum,
Mordite, Chromatic Metal and Pugneum, all other than Silver, Gold and Platinum are not
elements, so this may be the reason, it may be a logical choice, as say Condensed Carbon
and Carbon Crystals are the same elements with the atoms arranged differently. It’s not a perfect theory, but it kinda fits. Now as for tips and best practices. The Portable refiner is a far lesser version
than it’s Medium and certainly Large counterparts, in the Medium and Large Refiners, you can
mix many resources in order to achieve greater ratios, so they are far more efficient, so
firstly, you should only refine in this Portable refiner, just what you need. When it comes to Ferrite, as going from Dust
to Pure is a 1:1 ratio, you should do your best not to use the dust to recharge etc,
the Terrain Manipulator requires 200 Ferrite Dust to Charge, but only 50 Pure Ferrite and
even better 20 Magnetised Ferrite, the differences are huge, so if you have the patience, refine
it. Condensed Carbon is found in crystalline form,
this makes it not possible to obtain without the Advanced Mining Laser, so just refine
some normal carbon to obtain. The highly compressed versions of the basic
resource like Rare Metal Element, tetra-cobalt, Destabilised Sodium, Chloride Lattice, Superoxide
Crystal and Carbon Crystal are found in the wild in the form of the old elusive Omegon
Crystals. I’m unsure if they are planet specific, but
I have found many on a lush Biomed planet, specifically Overgrown ringed planet, but
I would imagine that if it is specific, it would only be biome specific, yet no proof
of this yet. They take a while and will alert the sentinels
on destruction, so mine them until they have hardly any durability left, then pop them
all in one go, be sure you have bag space, this stuff is valuable. Regarding Chromatic Metal, you should gather
the resource of the highest star type you can get to, so preferably Indium from Blue
star systems, as they require the same amount of effort to harvest, but give a greater ratio
from refining, ignore the activated for refining, it’s not worth it for efficiency. Iridesite may turn to a whole 500 Platinum,
but be aware that as far as units go, it is a massive drop in value. If you have the Stasis Device blueprints and
such, Iridesite is one of the 3 final material required to craft, so consider saving them,
same with Aronium, Magno-Gold and Grantine, the latter 2 of which will bug your refiner
anyway, those 3 alloys can be combined to create Iridesite provided you have the Blueprint
to do so. These blueprints are still gathered from Manufacturing
facilities as far as I can tell and Manufacturing facilities can now be found far more easily,
often popping up on the signal boosters first free option. Save your salt, Salt is an exceptionally valuable
resource, it is required in huge amounts for farming and can be used to gain great value
in the better refiner variants, so I would definitely advise saving it and not refining
it. Chlorine is found in abundance after all in
Fungal Biomes and does not refine back. As with Ferrite, you should refine your carbon
to condensed carbon before using to charge. The portable refiner is incredibly useful
and essentially a pimped out Minecraft Oven, the higher variants will certainly be covered
in another video, but as they are unobtainable to legacy saves that have already completed
the base missions at the moment and the fact that you’ll likely agree, this video is long
enough as it is, I have not included them. With multiple inputs, the potential recipe
numbers are huge and not only that but they can process materials that the portable refiner
cannot. So keep an eye out for that. Also, more information on the individual resource
is coming your way soon as it is a highly requested subject. Thanks for watching folks, this is the first
in the properly comprehensive guides, many more to come on every aspect of the game,
I’m aiming for one a day in these initial few weeks which as you can understand, is
a little tough considering the research required, but I’m doing my best! If you wish to support Xaine’s World, there’s
Patreon with a single tier for $1 or more as well as a streamlabs donation link in the
description for one-offs, though sharing is also a fantastic way to support the channel. We have a Discord that is growing every day
with people who love games most of which love No Man’s Sky, everything is linked in the
description. I shall see you fine folk tomorrow with another
guide to better explain the mechanics of No Man’s Sky, have an awesome day folks!


  1. You really need to change how you talk in these videos man. Monotone and machine-like. Either put some effort into your videos or you really should stop making them. You're droning.

  2. + Get used to parking your portable refinery/etc in front of your ship to reduce the chance of leaving it behind 🤣

  3. FYI PSA – you do obtain the recipes to make the crystal forms as well from the middle product by doing the manufacturing plants break in minigame. i.e. carbon > condensed carbon <> Carbon Crystal or cobalt <> magnetic cobalt <> TetraColbot

  4. My home planet is a ringed frozen planet and has those floating crystals. Great video btw…. Like button hit!

  5. This game is totally not made for left handed players… I am left-handed and I have the mouse on the left side of my keyboard. I had to replace the key "e" with enter because I play usually using the arrows to move (otherwise I would have to stop holding the mouse to move and would not be able to turn my head around for example). There is no way of changing the e key but going to settings of my keyboard and assigning e to enter…. Please do something to have more possibilites of the key binding in this game!

  6. You are wrong about some things in the video. But I'm very new to the game, so there could be more. Mordite does drop from killing things (sentinels maybe?).
    I see all over the place people talking about the value of resources… The game is exceptionally broken when it comes to the economy. It's very easy (I did this in 2 days since buying the game for the first time) to make a huge amount of cash at the start of the game. Find a factory (or use navigation data chip to locate a factory). shoot the door in with your ship, land, solve factory puzzle using online Translator (Which I wrote one of), until you unlock a recipe of something worth millions. I happen to get Fusion accelerator (value 2 million). I purchased the nitrogen salt and organic crystal required to make it, made some, sold back to shop. I made 200 million in 1 hour (took some time to locate a place to buy the base resource). NB: It took me around 10 hours randomly raiding locations to figure out factory's give he best blueprints 🙂
    With that 200 million, i upgrade my ship, multi-tool, suit… and had 170 million left.. Now i just keep a stock of 500 of any resource i use on me, i rarely ever mine anything unless i forget to stock up… I buy anything i need. Except for those things I've never seen for sale, such as Di-hydrogen, etc If i need more money, i spend 20 mins purchasing base resource, make more Fusion Accelerant and bingo, another 200 million.
    NB: You can do this with any blueprint you find that has base items worth less than the what they make (which is most blueprints you find). Use your smarts, figure out what blueprint you have that works.

    Bottom line is. All this talk and micro-managing resource transmutation of basic resource is the HARD way to do it… just buy it. Money is basically free in NMS

  7. I did not know that a medium refiner existed. How did you get the blueprint for it? I accidentally discovered that I had the print for the large one.
    I really appreciate this video, but I can't wait for you to make the videos for the medium and large refiners. When can I expect them?
    Thanks you

  8. excelent guide but you could have written some of the names as they are not very simple to remember, specially after coming back to the game and being used to the old system/names.

  9. Are there any up to date websites, where one can find general information about ingame stuff(ala wiki). Because the current NMS wiki seems poorly updated and outdated?

  10. When i am in the building menu, i only see the refinery, blueprint builder etc, but i cant go back to build wooden platfroms, for example, what do i do to go back to the first selection, i can only select between 5 things atm :/

  11. I just started playing NMS a day or two again, and being a bit if a completionist I havent progressed all that far yet, I am just about to get the hyperdrive bp, but I wanted to say that This guide is great, covers so much informstion, yet doesnt drag out the video while doing so. Great job, subscribed.

  12. My biggest complaint is that if you put resources to power the refiner…you don't get them back and they don't stay in the unit. So if I just need it for something small I waste the rest of the resources I used to power it up. Is this a bug or does anyone know of a trick?

  13. Does anyone know how the hell to get a superoxide crystal? I’ve tried everything but I can’t find it at all

  14. Thanks for the video Xaine, i have been very curious about the refiner recipes. I have had my refiner for quite awhile, with no clue as to what to do with it.
    Thumbs up!

  15. Anyone know where to find Deuterium, or anything that it's a derivative of? I've looked high and low and can't find it :((

  16. I cant find cadmium… Unless im not flying to the right systems… I put my filter to economy and fly to a red dot on the map. Is that not what i am supposed to do?

  17. Does anyone know how you get the medium and large refiners for a legacy character? I don't wanna abandon my character, please someone, there is no answer anywhere for this!!!

  18. how do I gather indium/cadmium/emeril, if I have to go to their respective systems to get it, which requires me to have the respective drives, requiring the metals in the first place…

  19. Great video as usual! Could you please make the one on advanced recipe / refiners you were talking about ? there's a lot to cover, I know, but you make things work 😉

  20. Guide -> Raw Materials

    Probably obvious to most, but I needed chromatic metal and it took a while to think to look there for the recipe

  21. im currently playing nms on xbox one vr 1.55 but its not letting me make superoxide crystals i have the correct ratios but when i want 2 it say an hour and six minutes. but if i just want one it says 3 mins 20 seconds wtf am i doing wrong?

  22. as for your comments on Mordite: True it no longer drops from killed creatures, but if you feed the creatures, they drop Mordite as feces. So you can't Farm Mordite per se, but if you find a way to make a ranch, you can do it that way. Upside though, is that fed creatures tend to follow you around, so they won't run off before dropping the Mordite, and can be fed repeatedly.

  23. when I open my build menu it only allows me to build the signal booster thing and I cant access the refiner help pls

  24. I picked up No Man's Sky recently and I was just refining everything possible. I got to pugneum and it said refine reality, I did it and my refiner got bricked.

  25. The not so comprehensive guide more like it.. just count how many times he says, i dont know, or i dont have that recipe… Click baited so hard, not even containing medium and large refiner recipes, which are the best recipes in the game… This was a waste of 11 minutes….

  26. I got stuck on a planet because I had no uranium. Wish it was easy to find, now I’m stuck. Time to master bate.

  27. what does "Operation not available" mean with the refiner I saw a thing on making nanite clusters from platinum but my refiner says "Operation not available"

  28. Ive found that adding carbon and different elements into the large refiner gives you certain plants. I wish i remembered the combo but i couldve made star bulb. I was surprised by the outcome but have an abundance so wasnt concered about noting the exact recipe. If not carbon it was oxygen.

  29. Whispering bug eggs can be turned into nanites with your small refinery 5 Whispering eggs 🥚 make 250 nannites & if you dig a hole under the nest & get into it then shoot the eggs if your deep enough the bugs can’t jump down & cant hit u with their bug Beam blast … I dig my hole deep enough so I can stand up just under the eggs then shoot & grab them all. This works on xbox1 for me but still a fast way to get lots of nanites

  30. Platinum ,,,whispering eggs ,,,blue jelly from sentinels all gives you Nanites if you process them in a medium refinery or any refinery

  31. Read my last 2 other tips under this one ,,,,,,,, the green slime you get from cleaning computer terminals to activate them he can be turned into Nanites after 4 stages in the large refinery it’s not worth it to refine green slime in a medium refinery it takes way to much Carbon

  32. If you find a S-class Device add a space station and you want more than one this is how you do this,,,,,,buy your S-class then goin your star ship then get back out so it does a save then reload save go back to vender & he will have a Second S-class item of the same kind this tip works good if you’re looking to get three work drives or three thruster units or 3 of any S-class weapons hope this helps

  33. Hey, I'm a new player and I've just got the resources for the medium refiner. However it won't let me place it in my base, saying "must attach to structure "

  34. Residual goop now refines into viscous fluid, which refines into the mold. From there you can refine it into nanite clusters (!)

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